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Question by Sidar · Mar 05, 2013 at 03:35 PM · editorarraysenum

Enum to value table/array for editor

Is there a simple way of using an enum in a MonoBehavior class to show up in the editor as a table where I can assign values to each element for game object individually?

let's say my enum:

 enum types{
 WATER,LAVA,GRASS,SAND,DARK_VOID
 }


And then in the unity editor I would like to have something like:

                           //My assigned values inserted by editor
 /*my enum names*/ WATER -> [20]
                   LAVA  -> [30]
                   GRASS -> [5]
                   SAND  -> [10]
                   etc
 

By value I don't mean the actual Enum item value. It's more in the sense of coupling separate values to an item.

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Answer by deltamish · Mar 05, 2013 at 03:52 PM

Hi you cant do that with an enum.to understand enum easily go here

You can get that by using class

Here is an JavaScript example

 class Types{
 var Water:float;
 var Lava:float;
  var Grass:float; 
 var Sand:float;
 }


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avatar image Sidar87_unclaimed · Mar 05, 2013 at 04:24 PM 1
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I know how enums work. I was asking if there was a way to create a list for the editor in which I can assign numbers to. This way I can use the enumerator as indices for the value table. And if you downvoted me, at least say why.

avatar image AlucardJay · Mar 05, 2013 at 04:44 PM 0
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Agreed, that is an inconsiderate undefined hit-and-run downvote. Am upvoting your question to help get the traffic to your question (although I think the wise $$anonymous$$ds here will be able to deter$$anonymous$$e this is a decent question). Sorry I cannot help with the actual question, Good Luck.

avatar image deltamish · Mar 05, 2013 at 05:11 PM 0
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Hi @Sidar87 @Sidar it is not possible to create a list for the editor using enum for that you should create each variable for each part of enum so i suggest you use class ins$$anonymous$$d and i really didnt down vote you at all i didn't even think of down voting you

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