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When and where to enable lightsUseLinearIntensity?
When and where is the best place to enable lightsUseLinearIntensity?
Background
The description for Graphics Settings says: Script interface for Graphics Settings.
However the Graphics Settings documentation says nothing about lightsUseLinearIntensity. Likewise, navigating to the Graphics Setting panel (Edit Menu > Project Settings > Graphics) shows no settings that effect the lightsUseLinearIntensity property.
I don't know exactly how lightsUseLinearIntensity is used, but I imagine it needs to be taken into account during some of the baking processes, which make me wonder how it's possible for me to set in game code as opposed to a project setting.
I thought perhaps Color Space: Linear (instead of gamma) under Edit Menu > Project Settings > Player > Other Settings > Rendering > Color Space might effect this setting, but ran a test and showed that it had no effect on GraphicsSettings.lightsUseLinearIntensity.
Answer by DougRichardson · Nov 01, 2017 at 09:36 PM
@DanTaylor answered this in the forums.
In the inspector, next to the little padlock at the top right, there is a menu where you can turn on the Debug view. This will reveal your check box!