Imported animation from blender not working.,Blender FBX imported into unity not playing.
I exported an animation of a character doing a sword attack from Blender, and imported it into unity. Looking at it through the assets tab and the inspector, the animation plays fine and everything is normal. But once I take only the animation file out of the fbx file, and try to put it into the animation state machine, instead of playing the sword slashing animation, it'll either play no animation, or play the idle animation. I tried setting the sword animation to the default animation, but no animation ends up playing whatsoever. Please help.,I created an animation of a character slashing with a sword, and exported it from blender as an FBX, and imported it into unity. Looking at the animation through the inspector, everything is fine, but when I try to take the animation itself out and put it into the animation state machine, instead of playing the sword slashing animation, it just goes back to the idle animation or plays no animation whatsoever.
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