Question by
Gaboandres94 · Aug 24, 2020 at 06:35 AM ·
iosassetbundleasset bundlesweight
How to upload with on demand resources in the app store connect?
In my application I am using asset bundles to download the content on demand but even though I did that and I marked in unity that my app has on demand resources when I upload it, it does not let me publish it because the amount of mb is the same as if it did not I was using asset bundles, and where it says on demand resources it says they are not activated. I already checked my project and deleted all the files that are being downloaded so I'm sure they are not in the project so I don't understand why the amount of MB of the app is the same
If anyone knows what I'm doing wrong and can help me I would appreciate it very much
I am using unity 2019.4.1f1 LTS
Comment
i also check in xcode that i have the on demand resources turned on