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Question by
sleepandpancakes · Dec 26, 2018 at 04:14 AM ·
audiomacbug-perhapsproject settingssample rate
audio System Sample Rate (AudioSettings.outputSampleRate) does not change as expected
I am trying to change the sample rate found in Project Settings > Audio > System Sample Rate from 44100 to 16000 Hz for audio processing purposes. However, no matter what I change it to, both AudioSettings.outputSampleRate
and AudioSettings.GetConfiguration().sampleRate
stay at 44100. This unanswered post from several years ago suggests a responsible bug. I am using Unity 2018.3.0f2 on Mac OS 10.11. Does anyone know of a solution?
Comment
I'm having the same exact issue. Did you ever find a solution?