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Line Renderer in GUI
Hi, I'm trying to create a line graph using a lineRenderer. Optimally, I would like to be able to use Unity's built in UI system in order to place the graph. However, the line is not being displayed by the camera, even though it appears in the scene view. I presume this is due to some sort of incompatibility between the LineRenderer component, and unity's UI. Is there any way to fix this?
I ended up just creating a custom implementation of the line renderer, that does work in the UI.
Are you prepared to add your custom implementation in the UI extensions here: http://forum.unity3d.com/threads/unity-ui-extensions-collection-v1-0-0-1-released.295930/ ? I am sure it would be much appreciated.
Sorry, correct link to repository - https://bitbucket.org/ddreaper/unity-ui-extensions