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Directing players view in FPS, showing things of interest
Hello, I'm sure there must be a question with this but couldnt find anything...
In my fps I want to direct the players view, to them something of interest or animated hands opening a door etc...
So the player to hits a trigger then control is taken away then after an animation control is returned back to the player...
I thought of having different scene and triggering between player controlled scene and a scene only made for cutscene's but that doesnt seem like the most efficient way of doing it...
any thoughts?
Thanks!!
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