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How to make a camcorder show things that don't show normally
As the title states, I want a camcorder to show gameobjects that the player can't see normally. it's a 3d game, which is new for me. How do I do this?
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I have an idea of what you mean but am not sure. you could put all objects not visible to the player on a layer the main camera does not render. ins$$anonymous$$d have a second camera render all AND this layer but to a render texture. you can then use that texture to plug it into a material that you set as the display renderer for your camcorder.