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Question by elliotho · Jul 23, 2017 at 04:14 PM · mobilegameaccelerometertoggle button

Trying to get a toggle button to turn the accelerometer off in my game

Settings Script public class Settings : MonoBehaviour {

 private PlayerMovement Acc;

 public void Start()
 {
     Acc = GetComponent<PlayerMovement>();
 }

 public void Quit()
 {
     Debug.Log("Exited Game");
     PlayerPrefs.Save();
     Application.Quit();
 }

 public void AccOn()
 {
    if (Toggle.)
 }

}

PlayerMovement Script public class PlayerMovement : MonoBehaviour {

 public Rigidbody rb;
 public float forwardForce = 2000f; 
 public float sidewaysForce = 500f;
         
 void FixedUpdate () { 
     rb.AddForce(0, 0, forwardForce * Time.deltaTime); 

     if( Input.GetKey("d")) 
     {
         rb.AddForce(sidewaysForce * Time.deltaTime, 0, 0, ForceMode.VelocityChange); 
     }

     if (Input.GetKey("a"))
     {
         rb.AddForce(-sidewaysForce * Time.deltaTime, 0, 0, ForceMode.VelocityChange);
     }

     if (rb.position.y < -1f)
     {
         FindObjectOfType<GameManager>().EndGame();
     }

     
     float temp = Input.acceleration.x;  //Debug.Log(temp);
     transform.Translate(temp, 0, 0); 

     
 }

}

Trying to save the settings when player exits the game aswell but no idea what to do. Many thanks

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