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Question by happynxy · Nov 26, 2018 at 03:17 AM · scripting problemdebugging

DEVELOPMENT_BUILD is not set in the Editor but works in device running

My project was always running correctly until I unchecked the 'development build' in Android build options and checked it again. After I re-checked the 'development build' option, my scripts are still compiled without the 'DEVELOPMENT_BUILD' preprocessor in the editor even if I rebuilt the project.

I have tried deleting the 'Library' directory under my project but the problem was also not resolved. But if I run the project on my device through 'build and run', everything is ok on my device.

Then I wrote the following code:

         if (Debug.isDebugBuild) {
             Debug.Log("in debug build");
         }
         #if DEVELOPMENT_BUILD
         Debug.Log("has DEVELOPMENT_BUILD");
         #endif

In the editor, only 'in debug build' is printed. I have been getting in trouble with this problem for one day, can anyone help me?

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