Question by
LennyBench · May 21, 2019 at 03:26 AM ·
blenderblender-exportingmodeling
Blender FBX Export Distortion
Hey everyone. I'm trying to export a rigged model from blender to unity as an fbx. Everything looks great in blender (first picture), but when I export it the model deforms as in the second picture. This isn't a unity specific issue - the model is deformed before it is imported to unity. Does anyone know what's going on?
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