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Question by berkanmusellim · Oct 15, 2018 at 06:07 PM · unity5backgroundparallax

Sorting Layer not working

Hello Guys,

I have a question, my object always shows under my background object. I have set my Sorting Layer and Group as below for my background and objects. Where is my mistake?

This is my object alt text

This my background object.

alt text

wall.png (49.2 kB)
background.png (46.3 kB)
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Answer by The_Icaruz · Oct 16, 2018 at 06:25 AM

Hello, sorry to ask but is your project in 2D ?


I hope I'm not wrong with this but, maybe the Z-Axis value of your background object causes this problem.

The wall is at Z-Axis value "0" and the background "infront" with Z-Axis value "2.33"


When both objects are on the same Z-Axis value you shouldn't have a problem with your sorting Layers.


Let me know if this helped or if your problem still exists.


Edit : Typo

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avatar image berkanmusellim · Oct 16, 2018 at 12:46 PM 0
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Actually the game is 3D, and Y is the deter$$anonymous$$ing factor if the object is on the background or not. So both of them have Y as 0.

$$anonymous$$y shader is using transparency, do you this is the reason. If it is how can I make it so the wall object is on not in the background.

Thank you.

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