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Can you have an Objects Sprite ignore the objects rotation
I am making a top-down game in Unity 2d. For the purpose of FOV, my enemy object rotates when moving around. Is there a way to keep this objects rotation but not have it affect the sprite, i.e. Have the rotation not visible to the users.
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Answer by AdityaViaxor · Aug 27, 2018 at 05:30 AM
no i dont think so that will be possible for top down games use 3d game object