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Question by
TurboHermit · Oct 27, 2015 at 11:58 AM ·
networkingmultiplayermultiplayer-networkinglobby
NetworkLobbyPlayer SendNotReadyToBeginMessage doesn't exist?
In the docs right here, there's a function called SendNotReadyToBeginMessage that I wish actually worked, but it doesn't even exist in Unity itself. It's counterpart SendReadyToBeginMessage however works perfectly fine. Anyone knows why?
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Best Answer
Answer by seanr · Oct 28, 2015 at 03:29 PM
make sure you have the latest patched version of the editor.
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