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How to render colliders in-game?
I have a few colliders that I would like to render in game in wire-frame just like they do in the scene view when selected. Can this be done? If so, is there an automated feature for this or do I have to render them myself?
Answer by qJake · May 18, 2010 at 09:26 PM
Yeah, it's really easy. Select your objects in the Inspector while your game is running, and click this button:
Wow I can't believe this was so obvious. Damn Unity for being so convenient! Thanks for the help.
This post is a little bit awkward when the image is broken.
Does that work in the 2D view? That's the specific context I'm working in and I just can't get them to show.
Fear not! I made new links! http://i.imgur.com/TmTxqI0.png http://i.imgur.com/XG5pRpL.png B/c I needed this, sorry for the dead thread revival thing if that happens.
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