Unknown loading when creating terrain
Hello. I am a returning user of Unity (Last time I used it was then it was around patch 4.x.x or something). I created a project to start working on it again and when I created a New Terrain I noticed my computer started to slow down. Then I realized sometimes when editing the new terrain Unity starts to load "something" and it makes my CPU to go up to full 100% of usage. It stays like that for a few seconds and then it goes back to the normal usage. It's like if it were loading the scene or something since I can see in the taskbar a green progress bar. Does anyone know what's causing this and if theres any way to disable the random loading so I can have a more fluent workflow? It is a bit frustrating having to wait every couple of minutes for Unity to finish loading whatever its loading so I can get back to work. Or is it that my Core i5 isn't enough anymore for working with Unity? I'd kindly appreciate any help.
Your answer
Follow this Question
Related Questions
Unity won't start properly 0 Answers
Unity 5.0.2 - How can I know when a scene is loaded AND when it's running well? 0 Answers
Unity Engine Not Intialized?!? 0 Answers
Creator Kit: Beginner Code - Terrain of Game is not Rendering Properly 1 Answer
!CreateDirectoryRecursive(fullpath) fatal error, I've tried everything 2 Answers