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Question by adem2660 · Dec 02, 2017 at 11:37 PM · unity 5canvasscale

Canvas scaler issues (not scaling properly)

I have this issue with my canvas scaler. I'm designing on my PC (obviously) which is how it is supposed to look. However, it looks very different on both browers (PC) and my android phone.

PC: PC

PC Browser: PC - browser

Android phone (OnePlus 5): OnePlus 5 - android phone

Canvas scaler settings: Canvas scaler settings

Unity scene: scene

Everything is inside my canvas. I can't figure out what I'm doing wrong? I've tried tweaking the canvas scaler settings over and over again but with no luck. What could I be doing wrong? I'm on Unity 5.6.3p1.

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avatar image Owen-Reynolds · Dec 03, 2017 at 12:49 AM 0
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Looks like a problem with the Anchors. For the vanishing top-left, it's probably anchored from the center. Anchor it from the top-left corner ins$$anonymous$$d. To test, manually resize the canvas.

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Answer by victorbisaev · Jan 31, 2018 at 12:24 AM

Looks like "Notification" element works well. Then try to setup the settings for all other elements the same way as for "Notification" (basically, proper anchoring to proper corner).

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