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Question by Dennisdb1997 · Mar 09, 2017 at 04:32 PM · unity 5ainavmeshagent

Unity Animal following pet system

Hi guys, we are making a game where a animal is following you and helping you with your tasks, Hunting/Fighting/Retrieving items. Anyways I've tried several difference solutions unfortunately non with succes.

I tried to make the animal follow with a NavMesh Agent which worked , but he setted the position each frame which made him never standing still. I'd I also tried to make the animal decide for him self where to walk left or right, i calculated to distance between right and left en made him choice the shortest destination which didn't work and made him constantly switch between left and right (look's weird)

I've not a clue how to create it , any answers are welcome code or just idea's in general how to write it down :)

alt text [Further questions] - The animal animations [walk / Idle] should be set on he's own , but my animal never stand still so he can never come in the idle state :( - Root motion in Navmeshagent ? possible?

animalsurvival3.png (128.3 kB)
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