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Question by
dhan · May 18, 2014 at 09:05 AM ·
animationparticlesystem
Have particles follow animated character
This is my scenario.
I have an enemy character with a collider.
When a projectile triggers the collider, an animation is played on the character using animation.play()where the character flies backwards.
I now want to know how I can have the blood particle system follow the enemy as he flies backwards.
Comment
I think you could make the particles a child object from the enemy character, and attach a script to it, so when the collider is triggered, the particles are being enabled. Best of luck!
Answer by malekbakeer · May 18, 2014 at 12:20 PM
Add The Particle, then Drag it and drop it in your character ^_^