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problem with gap at specific radius
Hello, i have a weird problem with a gap in imported model. I export a world from mineways and i have a gap at specific radius in Unity. In Blender or UnrealEnginge is working fine, but in Unity there is a gap between cubes.
Texture is made with padding 1px so its not this...
When scrolling of course the gap is moving (Screenshot #1 > #2) grid is moving with actual radius, and groving up... The problem shows in render game and scene view
I don't have any ideas to solve this problem, and i prefer Unity than other programs, so i need to fix this :(
Thanks!  
 
 
                 
                screenshot-1.jpg 
                (138.4 kB) 
               
 
                
                 
                screenshot-2.jpg 
                (105.0 kB) 
               
 
              
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