How do I make my game look clean on IOS?
I am currently developing a game in which the player must launch missiles to destroy enemy fortifications on the other side of the screen. Think Angry Birds, but with missiles. But every time I test my game on the Unity Remote app on my phone, the screen resolution is awful. I have tried tweaking the camera settings, IOS build settings, and even the camera placement. I don't know how to approach this problem. I had imagined a sleek, almost futuristic look for my game, but instead I got a low resolution game that isn't acceptable in my book. I would greatly appreciate any help on my problem, and it would mean a lot to me. If you have an answer, you can respond here, or email me at stickdog8900@gmail.com.
Thanks for reading!
Unity Remote docs indicate the resolution is compromised due to compression, required for performance. For what you're evaluating, you'll need to test a build on the device ins$$anonymous$$d.