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Question by LCT_Josh · Sep 13, 2013 at 06:26 PM · androidloadapplicationobb

Application Level data not available inside OBB (Android)

First off, this is not imperative to me progressing, I have already worked around it... but, I have not seen it mentioned anywhere and I'm confused as to what is happening so I figured I'd bring it up to the forums.

I have an application that is over 50MB, so I have to split it into a download manager apk and an OBB file for the Android store. That's all working fine. The problem is inside the game. I CAN load any scene by name. That does not produce any errors and everything works as usual. However, inside any scene, if I access the properties of the level through "Application.(whatever)" I get this information

LoadedLevel: -1 LoadedLevelName: "" LevelCount: 1

What is happening inside the OBB so that these values are not correct?

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avatar image tgraupmann · Oct 25, 2016 at 09:47 PM 0
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The AP$$anonymous$$ and OBB need to be built together. You can't do another AP$$anonymous$$+OBB build and use a previous OBB file. Each time you'll need to build and upload both files to Google Play. And then wait 3 hours for processing...

avatar image Suhrahj tgraupmann · Feb 16, 2017 at 04:25 AM 0
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Hi there tgraupmann, I wanted to ask if you know this. What should I do if I only want to update the apk part? Do I still have to upload it together with the obb? Can't I just let my users download the apk part somehow?

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