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android application fails to load
I've finished developing an android application but i would like to make it work on android 2.2 and superior devices. I'm trying it on a Huawei Ideos (Android 2.2.1, Armv6 528 Mhz processor, 256Mb RAM) but it doesn't work. After the installation the application fails to load. This seems strange, because the Huawei Ideos can run without particular problems 3d games such as "Raging Thunder" and the app i made simply consist in a collection of pictures and some buttons to browse them. So i think something could be wrong in the player settings i've choosen:
static batching - yes
dynamic batching - yes
Minimum api level - Android 2.2 "Froyo"
device filter - Armv6 with VFP
graphics level - OpenGl ES 2.0
force internet permission - no
force sd card permission - no
api compatibility level - .net 2.0
stripping level - disabled
enable "logcat" profile - no
Anyone has an idea about what could be wrong? Thanks in advance!
Ok the problem seems to be that the Huawei Ideos processor hasn't it's ans Armv6 without VFP. Is there a way to enable software rendering?