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webgl low quality on facebook canvas
Hi, I have launched a game on facebook. On browsers on FB it is very low quality i.e. if you jump via space key you can't see whether the player has jumped or not. while using new facebook gamer-room quality is as expected.
Is there a way/settings where I can make good quality of my game app on browsers like chrome
Check player settings for the WebGL targets. It may be set to low ins$$anonymous$$d of fantastic.
I have unity 5.3.4 and it doesn't have setting for WebGL targets. I am unaware if latest version has this option.
I have 5.3.4 unity3d. It doesn't have WebGL targets option in player setting.
You seriously don't have this? http://i.imgur.com/u99imYJ.png
It was there ever since webgl was introduced to unity.