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Question by
ShimonKinkajoo · Sep 27, 2016 at 10:39 AM ·
webglfacebook
Facebook login on WebGL, constantly asks for credentials
When i publish mu game to WebGL and run it in the browser, when the user connects to facebook, in most cases it will just automatically connect. But on some computers, while the browser connects normally to the FB site, and it seems like it holds all the right cookies, in the game, it will prompt to reenter your credentials. i'm using: FB.LogInWithReadPermissions(new string[2] { "public_profile", "user_friends" }, FBConnectCallback);
Any ideas how to solve it? Bonus question: sometimes the facebook popup window get's blocked by a popup blocker. Is there any easy way to catch it?
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