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Question by
ciaritaa0704 · Aug 28, 2018 at 10:02 AM ·
shaderfbx3dmodelstep
Double sided shader problem .STP file to .FBX
Hi everyone,
I have some problems importing models from Stp file to Fbx file. I use Inventor to export stp model to 3dsMax file and then by using 3dsMax I export the model to Fbx file. Everything works perfectly, except some components I had to add double sided shader manually. Inventor:
Unity before and after adding the double sided shader:
I wonder if it's problem of the design in inventor of it got lost during the conversion.
Is there somehow to add double sided to whole the scene to prevent this problem?
Thanks for reading! :)
inventor.png
(111.9 kB)
unity.png
(304.7 kB)
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