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Question by AndyMartin458 · Apr 30, 2014 at 10:57 PM · editoriosxcodesleep

How to simulate ios sleep in Unity Editor?

There are some bugs that only happen when the app goes to sleep and wakes up. Is there a way to simulate this behavior in the editor? Clicking out of the editor and back in calls OnApplicationPause, but that doesn't do enough.

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Answer by unity_GYs5GCE8dSeS8A · Mar 18, 2019 at 07:18 AM

Change windows or at least lose your focus from the Unity editor. Use Alt+Tab if you're on Windows. You could find the full answer on the following links:

How to simulate iOS app suspend on the Unity editor?

How do I get OnApplicationPause to trigger?

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