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Unity 2d android app does not run properly on chrome book
Hi guys.
I'm developing an unity 2d android app.
While developing an app, I found a problem while debugging on many devices.
My app worked fine on most android devices.
But, my app didn't work properly in chrome book.
When I run the app in chrome book, the most noticeable problem is that the image is invisible.
For example, there are multiple game objects on a single canvas.
Each game object contains an image component or raw image component.
Image or raw image component is checked in the inspector.
( SetActive and enabled are all true ..., Sort order in canvas is no problem...)
Now, work on chrome book after build android apk, only one game object is shown.
( Only one Image in game object is shown. )
After conducting various test, I found one fact.
In chrome book, One canvas only shows one child game object. (image)
I want to express many images on a canvas. ( Especially in chrome book )
If anyone knows how to solve this problem, please help me...
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