rare black and coloured textures in Game View and Scene View
Hi All. I'm starting to learn to create games in Unity. When i create GameObjects, in some occasions rare black and coloured textures appear in them but it's like they are light reflections. I don't know but i think that the problem is that i have a low-end PC and not a good graphic card. I adjunct some images and my PC specs.
(The rare fact it's that if i eliminate the Directional Light and create it again, repeating this process several times fix this and everything looks good. Also, when i build the project, the game looks fine without those black and colored textures)
System Information
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532) Language: Spanish (Regional Setting: Spanish) System Manufacturer: Hewlett-Packard System Model: HP Compaq dc5800 Small Form Factor BIOS: Default System BIOS Processor: Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz (2 CPUs), ~2.8GHz Memory: 4096MB RAM Available OS Memory: 4016MB RAM Page File: 4330MB used, 3698MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode
Display Devices
Card name: NVIDIA GeForce 8400GS Manufacturer: NVIDIA Chip type: GeForce 8400GS DAC type: Integrated RAMDAC Display Memory: 2730 MB Dedicated Memory: 978 MB Shared Memory: 1751 MB Current Mode: 1360 x 768 (32 bit) (60Hz) Monitor Name: Monitor PnP genérico Monitor Model: SyncMaster Monitor Id: SAM0564 Native Mode: 1360 x 768(p) (60.015Hz) Output Type: HD15 Driver File Version: 21.21.0013.4201 (English) Driver Version: 21.21.13.4201 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail