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This question was
closed Apr 03, 2014 at 04:43 PM by
Graham-Dunnett for the following reason:
Too subjective and argumentative - better to use the forum to have open-ended discussions without a single solution.
Question by
Zefur · Apr 03, 2014 at 04:39 PM ·
game development
As a game developer is it better to use Directx or OpenGL?
What are the pros and cons of each? How are they different?
The only pro I know as a player is that OpenGL is faster and available on all platforms.
Warning: I'm new to Unity and game development
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