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Question by lukasmathews2001 · Jul 14, 2018 at 08:58 AM · game design

,setting a game object to the origin

,i made a simple bouncing ball. it bounces off the wall but eventually leaves how do i transform it back to the center?

so far i have come up with this code but i am not sure what to do with it

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class bounds : MonoBehaviour transform.position == Vector3 ( 0f, ,0 ,0);

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Answer by Zymurer · Jul 14, 2018 at 09:25 AM

You need to assign it to your ball.

It moves your ball to the origin.

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