Question by 
               mixpro · Aug 01, 2016 at 05:59 AM · 
                canvasresolutiondisplayfit  
              
 
              Fit Canvas in camera on editors screen
Hi, i am trying to create a UI element (panel containing a text as child) inside a canvas at runtime . when running the app on real android device i can see the UI element complete . but when running in editors displays its cut and bigger than the screen . for each display resolution in editor i get different results see attached pics to get the idea .
why is that ? this is how i create the element :
 question = (Question)Instantiate (currentLevel.question,createPos,createRot);
 question.transform.SetParent (questionCanvas.transform);
 ![alt text][1]question.transform.localPosition  = new Vector3 (0,0,0);
 
[1]: /storage/temp/75225-pc.png
 
                 
                mobile.png 
                (193.9 kB) 
               
 
                
                 
                pc.png 
                (40.1 kB) 
               
 
              
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