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Question by
3kWikiGames · Jun 27, 2018 at 06:19 PM ·
gpumemory managementcpu usage
Shortcuts to saving CPU and GPU?
I am currently building a semi linear horror game that is somewhat demanding, especially since I plan to port it to an ipad/iphone. Are there any shortcuts so that the software is not running so much all at once? Mostly I have a lot of buildings that are on the map all at the same time, so far I've been attaching everything to the terrain since from a distance it doesn't render everything at once which helps a lot, is there any other tricks similar to this?
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Answer by hectorux · Jun 27, 2018 at 11:14 PM
Use oclusion cullin, is a menu, it will make to stop rendering anything that is not on the screen
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