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Dudeguy90539 · Feb 08, 2021 at 11:01 PM ·
terrainmeshvoxelsterraincollider
How would i go about meshing over several objects?
So ive made myself a rudimentary terrain generator using perlin noise, but im aiming for a more realistic approach to the terrain. I have a pile of voxels here, and i would like to create a blanket mesh that covers them all and serves as their collider. How would i go about this?
175484-voxelterrain.png
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Answer by Jinkel92 · Feb 09, 2021 at 02:17 AM
I'm not sure but you need to smooth the "heighmap" (perlin noise).
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