Scrambed render on Android
While creating a simple test app for Android, the screen scrambles on one particular Android device. It works fine on a NOTE 5 Samsung, for example, but an Android device running an i.MX6 Freescale processor, it scrambles the screen.
I read other posts on this topic and only have (1) camera in the scene and have experimented with different 'clear flags' values.
Any thoughts on experiments to try?
See pic:
$$anonymous$$aybe an easier question:
How do I raise this as an issue to get support from Unity? There have been no responses and I'd like to resolve this so that I can use Unity for my project.
See the Issue Tracker link above? Or you can submit a bug report directly from the Editor Help menu.
Answer by gwentech · May 20, 2016 at 06:51 PM
The editor works well for that. The site does leads you around in circles with no clear way to submit the bug report. We'll see how it turns out. Thanks for your help.
Your answer
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