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Question by Yoshirouuu · Sep 08, 2020 at 05:27 PM · blenderunityeditorblender-exporting

Object torn apart in Unity after exporting from Blender

Hi I'm having a bit of trouble importing a map I made in blender into unity. Any ideas? alt text

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untitlessd.png (497.4 kB)
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avatar image Chrissyeah_ · Sep 08, 2020 at 07:14 PM 0
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It's difficult to say where your problem lies. Have you tried flipping your normals on blender? $$anonymous$$aybe see what happens if you switch your material to two sided rendering in unity. If it fixes the problem, then it's a normals issue

avatar image Yoshirouuu Chrissyeah_ · Sep 08, 2020 at 09:01 PM 0
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I have tried flipping the normals in blender but how do I do that two sided rendering in unity? @Chrissyeah_

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Answer by Yoshirouuu · Sep 09, 2020 at 12:05 AM

https://www.youtube.com/watch?v=SRnf7UZRZaA Hours of searching led me to this, seems to have fixed the issue, thanks for leading me down the right path Chris.

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avatar image Chrissyeah_ · Sep 09, 2020 at 11:30 AM 0
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I'm glad you came right :D

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