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GUI refresh time on platforms slower than Unity Editor
Hi.
Since I have done a custom function to move items arround the screen (moving gui elements), I'm getting the next problem: The translation of the item is approximately 8 times slower than on Unity Editor. Is there any option that I need to change to get the desired performance?
I didn't use Time.deltaTime , my fuction add or substract a fixed amount "X" to coordinates. Is it Time.deltaTime necessary to get the right performance?
thanks
Answer by digibawb · Sep 15, 2014 at 04:51 PM
If you want to avoid framerate dependent behaviour, then you should use Time.deltaTime, yes.
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