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Question by umerPC · Jun 20, 2018 at 03:09 PM · iosxcodedll.net.net-assemblies

Unable to pass aws credentials at runtime in iOS

I've been trying to pass in a access key id and a secret key but have been unsuccessful.

I have enabled breakpoints in xcode and I can see that the values (access key id and secret key) are populated in the variables but for some reason AWS cannot access them.

I have used environment.setenvironmentvariable aswell as defining the keys as static variables, however neither of them have worked -.-

I'm using the AWS .net sdk/ The application works fine on macOs and android, just iOS throws this exception.

Any suggestions?

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Answer by umerPC · Jul 02, 2018 at 08:49 AM

Fixed!

https://answers.unity.com/questions/1309774/aws-in-ios-not-working.html?childToView=1524457#answer-1524457

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avatar image umerPC · Jul 18, 2019 at 03:01 PM 0
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I just upgraded to a newer unity version and the above method no longer works.

If you are experiencing this bug when switching to IL2CPP , the following fix worked for me on android:

1) Navigate to : C:\Program Files\Unity\Hub\Editor\2018.3.12f1\Editor\Data\$$anonymous$$onoBleedingEdge\lib\mono\unityjit 2) copy and paste these .dlls -system core,systemconfiguration,$$anonymous$$ono.Posix.dll into the desired platform you're building to . e.g. Assets/Plugins/Android.

For ios : 1) Navigate to Fix : C:\Program Files\Unity\Hub\Editor\2018.3.12f1\Editor\Data\$$anonymous$$onoBleedingEdge\lib\mono\unityjit 2) copy and paste these .dlls -system core,systemconfiguration

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