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Question by equento · Jun 03, 2018 at 06:49 PM · gravityrigidbody physics

How to keep rigidbody object position in the air while gravitiy is on?

I trying to create something like an excavator with pistons. I have problem with my object when i stopped pressing button for raise my ladle, it is falling because gravity is on. I trying to use FixedJoints in this situation but my model is shaking(when button is not pressed i adding connected body cylindre for my piston). How i can keep my backhoe in the air? isKinematic doesn't work. Because i have 3 piston, when i freeze different of them, i can't move all my model, because they are depending on each other. And i need to save possibilty for moving/rotate my cab. Sorry for my english i hope you're understanding me.

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