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Question by
Magixxar · May 19, 2016 at 04:57 AM ·
gravityfrictionignorerigidbody physics2d physics
How can you make a pendulum GameObject to never stop swinging?
I mean I use zeroed physics material but still the pendulum's momentum decreases by each swing until it reaches a certain arc and then it swings forever. But why its arc decreases in the first place? I mean shouldn't it be swinging in the initial arc that it is released?
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