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Problems with 64-bit systems
I have created an application in C# and tried to export for OS X, Win32 and Win64.
There was no problem.
I tested the OS X on mountainlion, all looks fine and work right.
Then I tested the Win32 version on XP (32-bit), all looks fine and all works right to.
Now I tested the Win32 version on Win7 (64-bit). The application seems to work right, but all graphics are fuzzy. Only the graphics which are loaded by a co routine are sharp.
The Win64 version on Win7 (64-bit) is also fuzzy and just some buttons work.
I developed with Unity 4 on OS X. All graphics are ARGB 32 bit formatted and the power of 2 is disabled.
Is there something I had done wrong or I had missed?
fuzzy normal
Thanks for helping.
[3]: http://answers.unity3d.com/storage/temp/6790-sharp.jpg