Question by
tomekkie2 · Jun 01, 2018 at 06:55 AM ·
editor-scriptingserializableeditor window
custom EditorWindow - make settings persist
Suppose I have an EditorWindow similar to this one:
https://docs.unity3d.com/ScriptReference/GenericMenu.html
So I am able here to set the button color. How to store this color after closing the window? Make it remembers the color after reopening?
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