Androidmanifest, OSX and Oculus help needed!
Hi,
I am trying to upload a build of my App to the Alpha channel in Oculus. to start testing before submission.
I'm using Unity 5.3.4 on OSX El Capitan.
I have manually added an Androidmanifest - with the required changes and additions - to Assets/Plugins/Android, but Oculus is rejecting the upload
So it looks like Oculus can't see the edited Androidmanifest.
Has anybody else successfully navigated this issue?
Any help much appreciated.
Thanks, Da
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