Android Manifest created by Oculus and Unity adds unwanted "android.permission.READ_PHONE_STATE" />
Hello -- I am building a VR app using Unity and Oculus SDK. When I build it the following line is added to the Android Manifest
According to android documentation, this is added automatically if one of the manifests does not specify a minimum sdk with api >4. There is an AndroidManifest that appears after building in the temp\stagingarea\android-libraries\ovrplugin -- it does not have this specified so I suspect that what ever is generating this file is the culprit in causing the unwanted line in the primary AndroidManifest.
My question is: What in OVR is creating this manifest (temp\stagingarea\android-libraries\ovrplugin\AndroidManifest) and how do I go about changing it so that when it is generated it adds the proper minimum sdk information.
Note 1: I can easily recreate this with a new extremely simple project (1 scene with just a capsule and VR for Oculus selected.).
Note 2: one of the "fixes" is to add another permissions line with tools to remove, however, this solution is not one that will work for me due to google play requirements.
Your answer
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