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UnityException: Launching iOS project via Xcode4 failed. Check editor log for details.
Hello all,
I am getting this exact message when trying to Build and Run, with an iOS device attached. I was successful in running on the device before.
When I am doing Build, it does work, but then when I open the Xcode project manually, it does not run properly. I have tried deleting the build folder, and redoing, same result. I have looked at the editor log, and found nothing that seemed too obvious.
Does anyone have any idea what is the cause?
EDIT: I am attaching the editor log file in case someone feels adventurous and kind enough to try and understand where is the problem.
EDIT: This problem only happens with 3.5.3. After downgrading to 3.5.2, everything works as usual.
Answer by Doireth · Jul 20, 2012 at 02:42 PM
First I should say that I don't use Mac (and subsequently XCode) but have you tried reinstalling or updating XCode. Your project is not connecting correctly to it based on what the log says.
Again, I don't use Mac so if what I said is shockingly stupid excuse me.
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