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This question was closed May 21, 2018 at 05:41 PM by sylvie_ for the following reason:

The question is answered, right answer was accepted

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Question by sylvie_ · May 20, 2018 at 04:14 PM · scripting problemfpsframerate

Setting Frame Rate failed.

I used this script to set my framerate into 30fps.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class TargetFramerate : MonoBehaviour {
 
     public int frame_rate = 30;
 
     // Use this for initialization
     void Start () {
     }
 
     void Awake (){
         QualitySettings.vSyncCount = 0;
         Application.targetFrameRate = frame_rate;
     }
 
     void Update () {
         if (frame_rate != Application.targetFrameRate) {
             Application.targetFrameRate = frame_rate;
         }
     }
 }

But my framerate is still around 100fps. Is there something wrong with my code ?

alt text


[UPDATE]
I read a lot about Stat Editor in Unity not being reliable, so I try to display the FPS using tutorial from Wiki Unity3D - FramesPerSecond. Here's the script :

 using UnityEngine;
 using System.Collections;
  
 public class FPSDisplay : MonoBehaviour
 {
     float deltaTime = 0.0f;
  
     void Update()
     {
         deltaTime += (Time.unscaledDeltaTime - deltaTime) * 0.1f;
     }
  
     void OnGUI()
     {
         int w = Screen.width, h = Screen.height;
  
         GUIStyle style = new GUIStyle();
  
         Rect rect = new Rect(0, 0, w, h * 2 / 100);
         style.alignment = TextAnchor.UpperLeft;
         style.fontSize = h * 2 / 100;
         style.normal.textColor = new Color (0.0f, 0.0f, 0.5f, 1.0f);
         float msec = deltaTime * 1000.0f;
         float fps = 1.0f / deltaTime;
         string text = string.Format("{0:0.0} ms ({1:0.} fps)", msec, fps);
         GUI.Label(rect, text, style);
     }
 }


But my Editor also won't come up. Any idea ? Where should I put this script ? The description says in any GameObject will be ok. But it's not showing. By the way, I'm also using SteamVR camera script (for HMD), is it affecting this script ?

fps.png (100.9 kB)
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