using unity as image processor for web
First, sorry about my english.
I want to know if is possible to create an app/program to process some images for my web site. It will work like this:
1 - Unity app wil be installed on the web server.
2 - Client using a browser will chose some texture.
3 - The texture will be send to unity app to aply to a 3d model.
4 - The unity app will take a picture and send the image back to website.
The reason: Im creating a website to show prints on 3d clothes models.
So if all this is possible, i will only need to create the 3d models for the clothes. I already have all the prints.
So.... Its possible?, its fast to process and return the image in real time?
Answer by tormentoarmagedoom · May 10, 2018 at 11:12 AM
Good day.
Im not 100% sure, but i think yes you can, but to run Unity on Web. When the unity instance is open in the browser it works as a "little program" so I think there will be no problem.
You can make a simple test for uploading textures from browser etc..
Bye!
Thanks for the quick answer. Thats not exactly wat i wanted. i want to call a xmlhttpRequest (Ajax) on my website, that will call something like "/unityapp.exe?image=imagem.jpg", that will open or if already opened will only pass the texture, the unity app will return the same image aplyed to a 3d model as a screnshot to the website. So, no downloads on the client and the client will have the feeling that the image already exists. If its possible, then i will start to try and experiment unity.
with my example the unity app will be runnig on the server, never on client. Thats my client request.
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