Question by 
               VamshiKrishnaP · Sep 18, 2019 at 09:40 AM · 
                buildimageruntimetargetdynamic loading  
              
 
              Dynamic load of Image target - ARKit
Dear All,
Through Unity3d, am trying to build an application with multiple Image Targets. I would like to change/add the Image targets to the application dynamically,
Can we implement Dynamic load of Image Targets using ARKit?
Please suggest a way!
Thanks in Advance!
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                