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Is there any possible way to detect if an Xbox 360 or Xbox One controller is disconnected in the Linux or OS X Editor?
In Windows Editor, when I unplug the Xbox Controller I got this message: "Joystick disconnected ("Controller (Xbox One For Windows)").", but it seems this only works in Windows. In Linux Editor, this method: Input.GetJoystickNames() doesn't works, because it won't update the joystick names when I disconnect or reconnect the controller. Is there any possible solution to detect if the controller is connected?
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