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Question by NoobleGames · Oct 10, 2019 at 03:22 PM · unity 5unity 2dtimescale

Diffrent TimeScale Different Scene

I have 2 separate scene and one of them is like a mirror of another (do whatever that do ) and I want to one of them faster and finish sooner. what should I do with timeScale? I tried and add timeScale script in one of them but both time change.

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avatar image tormentoarmagedoom · Oct 10, 2019 at 03:24 PM 0
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Hello there.

Can you please clarify what "one of them faster and finish sooner" means? Please explain what you pretend to get, give some examples, etc...

avatar image rahul_95 · Oct 10, 2019 at 03:25 PM 0
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you can have a gloal value like a multiplier which is multiplied with the time scale ,so you can modify with different scenes .Got me?

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Answer by RadonRaph · Oct 10, 2019 at 03:53 PM

Hello @NoobleGames ! You could have a "TimeManager" that change timescale depending on scene like:

         void OnSceneLoaded(Scene scene, LoadSceneMode mode)
             {
                 if (scene.name == "mirror1")
                      Time.timeScale = 0.5f;
                 else
                      Time.timeScale = 1f;
             }
     


Hope that help ! Raph :)

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